AI Insights · Timothy · October 2021
Top 5 Sandbox-like Games on Android in Saudi Arabia Q3 2021
In Q3 2021, the top 5 sandbox-like games on Android in Saudi Arabia showed varied performance in downloads, active users, and revenue. Here's a detailed look at their trends.
In the third quarter of 2021, the top 5 sandbox-like games on the Android platform in Saudi Arabia exhibited diverse trends in downloads, active users, and revenue. Below is an in-depth analysis based on data from Sensor Tower.
Roblox saw a steady performance in weekly revenue, peaking at around $131K in late July. Weekly downloads fluctuated, starting at approximately 41K at the end of June and reaching a high of 66K in mid-September. The game's active user base remained robust, maintaining figures around 950K throughout the quarter, with a slight dip in early September before recovering to 959K by the end of the period.
Block Craft 3D:Building Game experienced modest revenue, with weekly earnings peaking at about $586 in late August. Download trends showed a gradual decline from 34K in late June to 8.3K by the end of September. Active users also saw a decrease, starting at 276K and dropping to 171K by the quarter's close.
Craftsman: Building Craft did not generate any revenue during this period. However, the game maintained a consistent download rate, peaking at 33K in mid-September. Active users fluctuated around 210K, with a notable increase to 238K in mid-September before settling at 214K by the end of the quarter.
Minecraft Trial also did not report any revenue. Weekly downloads ranged from 17K to 27K, with the highest downloads occurring in early September. The number of active users remained fairly stable, hovering around 190K, peaking at 205K in mid-September, and slightly decreasing to 192K by the end of the period.
Eerskraft showed no revenue generation but had impressive download figures, peaking at 45K in mid-September. The active user count saw significant growth, starting at 9.2K in late June and reaching 66K by mid-September before dropping to 56K at the end of the quarter.
These trends highlight the varying performance of sandbox-like games on Android in Saudi Arabia during Q3 2021. For more detailed insights and data, visit Sensor Tower.